The University of Texas’ Videogame Archive was begun three years ago, and the center has amassed more than 1,500 video games and about 200 linear feet of design documents, game proposals, correspondence and concept art about the 30-year old art form. Struggling with obsolecence of the equipment needed to run some of the earliest software, the center hopes theat preservation efforts will continue to keep the old games playable into the future.
also by Bill Davenport
- Lego My Art! - January 30th, 2016
- Archive: Painting on My Planet/The Top Ten Painters in Houston - January 1st, 2016
- Archive: Tire Iron 0: Cropduster: Hills Snyder/Chris Sauter - December 28th, 2015
- DMA Crane Flip Video - April 26th, 2015
- Helmreich New Dean of Fine Arts at TCU - April 25th, 2015